Ghost Town Escape 5 – Mirrored Dimension

(117 votes, average: 4.65 out of 5)

Ghost Town Escape 5 – Mirrored Dimension is an edition of an old escape game created by Ainars for Escape Fan. Explore abandoned building and find 45 coins to activate exit portal!
Good luck and have fun!


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Walkthrough video for Ghost Town Escape 5 – Mirrored Dimension

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b1650424
b1650424
1 month ago

Yay! Thank you, Ainars!

b1650424
b1650424
1 month ago
Reply to  b1650424

I am certainly in a hurry to write, having not yet gone through your marvelous game to the end. But I can’t help but say: you have chosen the absolutely right course! No need to explain anything – the players themselves have to look for why they need this or that thing, that’s how it should be done! Except, of course, the names of items already in the inventory – these inscriptions help to orient yourself. In short, everything is exactly as it should be, excellent!

b1650424
b1650424
1 month ago
Reply to  b1650424

Thank you! Very atmospheric and mysterious. I usually prefer Nature, but here I was fascinated by the idea of obscure symbols. I was also very interested in your idea not to put everything in the inventory, but to make some found items immediately appear on their location. It’s really an interesting idea: first of all, you can’t immediately think “where did it go that just picked up?”. And secondly, the inventory is not overloaded in this way.

And I also really liked the obviously carefully selected sounds accompanying the events. And I liked the red-yellow-green puzzle very much: the bright colors looked unusually beautiful in contrast with the environment.

Thank you very much for your hard work!

b1650424
b1650424
1 month ago
Reply to  Escaper Joe

However, dear Author, I will allow myself to reproach you for one point.

I have told you many times that your games are beautiful and have a meditative effect – wants to wander in them for a longer time. And you? You ruthlessly throw the player out as soon as he collects all the coins! Right where he picked up the last coin!

Pardon my rebuke, but that doesn’t even logically work. There can’t be an exit portal ANYWHERE. It has to be in a specific place, it’s just not activated until player collect everything. That’s exactly what you did in your marvelous game “Old Monastery Escape”!

Please, give players a chance to wander around and take in your beautiful views. Otherwise feeling like a visitor of some cafe where the rule is “Finished your coffee? Get out now!”

sysin3
sysin3
1 month ago

Nice one, with some new techniques. I was missing my Gongtats!

MissyMoo
MissyMoo
1 month ago

Fantastic once again! I had a bit of trouble finding the last coin, but got there in the end!

Susan
Susan
1 month ago

Thank you, Ainars! As always, great game.

love
love
1 month ago

Super! :)

Stefania
Stefania
30 days ago

come sempre bellissimo! grazie

Lucinda
Lucinda
30 days ago

yes, Ainars, thank you for a fun game. Agree with b1650424, much too quick, even though like Missy Mo I took a while to find the last coin. I like to degree of difficulty, just would like a little longer play time.

Vorona
Vorona
19 days ago

Great game — we need MORE MORE MORE!!! You’re my favorite creator!!! :)

b1650424
b1650424
19 days ago
Reply to  Escaper Joe

Oh, really?! That would be great! Especially since (unlike modern game engines) Flash-file can be easily saved locally. This allows not to depend on stupid initiatives of all sorts of idiots from Adobe and Google, because the collection of favorite games is always kept with.

columbo
columbo
18 days ago

Fantastic. Thanks, Ainars. 5 stars