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Ruffle crashes in fullscreen. OSOD (Orange Screen Of Death):
# Error Info
Error name: Error
Error message: panicked at /home/runner/.cargo/registry/src/index.crates.io-6f17d22bba15001f/wgpu-22.1.0/src/backend/wgpu_core.rs:3411:5:
wgpu error: Validation Error
Caused by:
In Device::create_buffer
Not enough memory left.
I have not encountered this.
I cannot test games in all browsers, and I do not have to do that.
I will say one different thing, the money that is made is helping the stray cats in my block. Please do not be upset about the advertising amount. I hope to reduce that by January 10, if things are as of now. This money besides my survival is helping to feed about 20 outdoor cats for already 10 years.
Huh? Did I say here anything about advertising? I don’t remember that. However, I’m always in favor of helping cats. If it helps, I’m even willing to disable my uBlock on Ainars games. Long live the cats!
I believe that you do not need to disable AdBlock, you are already helping a lot by providing feedback to the games. You have helped me a lot to make games better!
Well. Then I’ll try to keep helping you.
However, I also wrote those long sheet of text for the sake of the players. The question is: how many read it, and how few understood?
I do not know how many are reading,
I am reading, that helps me a lot.
Your feedback on the games is gold for me!
When you get the the puzzle where you position the heads, it doesn’t work. I pressed the blue button after moving the heads into position, in accordance with the clue. Nothing happens, the clue disappears, the button moves, and that’s it.
Dear Author, this is sad, but I can only confirm this information.
The game now crashes less often with the Ruffle error. But the above problem does occur, and it is not the only one. In short, a locally downloaded swf file and a game running under Ruffle behave differently.
To begin with, even the swf file does not run normally under my local Swiff Flash Player. The game splash screen after the standard welcome words loops: again and again appears “Start” – and all from the beginning. This is a very worrying sign: everything works under this player, so I use it instead of Adobe – it is more convenient. But, since the game doesn’t work in Swiff, I used Adobe for comparison with Ruffle.
Next. At the location with iron gates and the letters X and W above them there is a bug: when you click on the left side of the gate – it opens, although the letters are not yet inserted. This is under Ruffle, and in the local version there is no bug.
And finally – the above problem. A puzzle with colored skulls. In the local version after turning the skulls in the right positions and pressing the blue button – in the white circle appears the desired number. Under Ruffle – nothing appears and the game from this point becomes impassable.
Alas.